

Final cinematic will not trigger if the user defeats the rebel AI before finishing the other objective.The mines now become Neutral when you block those using catapults.The narration should now play until the end when you find Biliashi.Camera should now be focused on projectiles from triggered catapults.There should now be quest markers for the State of Siege quest.There should now be a quest marker for the last step in Soul Quest quest.Konrad could win the fight with Serguei Griffin which was not intended.


An issue with enemy AI hiding in the sanctuary.An issue that the player can't complete the map, after choosing the "fight again" option at the Jadwa encounter.This lead to various potential blockers, especially on Necropolis 2. Solving two quests at once will not block the quest flow anymore.This could happen on various maps/locations and should be fixed. The AI heroes may remain stuck in front of their town blocking the human player from attacking the town or the heroes.Steam hat gerade 2 GB runtergeladen und nach dem starten lautet meine Heroes Version jetzt :
